MaPZone Nodes

A list of nodes available in MaPZone. Nodes come in two basic types: FX-Maps and FX-Filters. FX-Maps are always black; FX-Filters are always in color. The smaller, unlabeled grey node is an FX-Map to FX-Filter converter.

Input pins (connectors) are represented by downward-pointing arrows at the top of the node, or right-pointing arrows at the left of the node. Output pins are represented by downward-pointing arrows at the bottom of the node, or right-pointing arrows at the right of the node. Grey arrows represent greyscale input or output. Colored arrows represent color input or output. For information about using the nodes, see the tutorial.

Node descriptions contain basic information about using the node.

This is a WIP. The node pages are mostly just placeholders until I can add some content to them.

FX-MaP node Filter to FX-MaP node FX-MaP Link node
Colorize node Colorize and blend node Mix node
Directional warp node Warp node Emboss node
Motion blur node Blur node Alpha node
HSL Shift node Warp and emboss node Uniform color node
Normal map node SVG Import node Bitmap import node
Uniform HSL node Uniform luminosity node Uniform blur node
Uniform mix node Link node Output node

Last updated October 21, 2011

© 2009-2011 Dave Finch

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